
Just like Aliens of Gold and Wolfenstein 3D, the maps were designed using Tile Editor (TEd). The developers were limited by memory constraints and programming issues when trying to add additional digitized voices into the game, and ended up playing pre-existing voices from Aliens of Gold backwards. The game's working title was "Blake Stone: Firestorm". Moreover, using the 4X and 2X views (which marks enemies which may be morphing or cloaked) expends magnification power, which must be refilled in a manner similar to ammunition. As a tradeoff, the pushable walls leading to secret areas are marked on the minimap, but only when it is at 4X magnification, making its coverage too small to be of use in navigation. The removal of these features also makes it more difficult to determine possible locations of secret areas. Thus the player must overcome the distortions caused by the map rotation and can potentially get lost when retracing steps to a newly unlocked area. There is now only a minimap which shows at most 1/8 of a level, and the option of a non-rotating map has been removed. Planet Strike eliminated some features of the auto-map system in order to make navigation more challenging. The game contains one linear campaign of 20 levels and 4 secret levels, instead of six episodes with 54 levels and 12 secret levels as was in Aliens of Gold. Once the Security Cube is destroyed, Stone can return to the main transporter to access the next level. Then the player must locate the Security Cube itself and drop/arm the detonator. The player must first acquire the fission detonator on that level. In contrast to Aliens of Gold, in which the player has to retrieve the red access card to unlock the next floor in the elevator, the player advances levels in Planet Strike by way of the "Security Cube". Most of the gameplay is identical to the previous game in the series. Goldfire, so that he would never threaten Earth again.

Blake Stone is once again sent to stop the villain, with a direct order to find and terminate Dr.

He is building an army stronger than anything witnessed before, in a second attempt to enslave humanity. Goldfire is spotted in an abandoned training facility near the former STAR Institute. For many years, no trace of the arch-villain could be found.

Plot įollowing Pyrus Goldfire's escape at the end of Aliens of Gold, British Intelligence initiated a large-scale search to capture him. Blake Stone: Planet Strike is a first-person shooter video game, the sequel to Blake Stone: Aliens of Gold, made by JAM Productions and released for DOS on October 28, 1994, by Apogee Software.
